Composed of living fungal matter. Causes the bearer to find more Geo when defeating enemies. Farmed from the nails of fallen warriors. Causes the bearer to find more Geo when defeating enemies. There are a total of 45 Charms, though only a max of 40 can be kept at one time, as 5 Charms are replaced with different ones throughout the game: Charm Notches are required to equip Charms. Charms use Notches when equipped and can only be equipped and unequipped while sitting on a bench. An emptiness that was hidden within, now unconstrained. When resting, the bearer will gain a coating of lifeblood that protects from a modest amount of damage. A swarm will follow the bearer and gather up any loose Geo. Heals the bearer's wounds over time, allowing them to regularly gain health without focusing SOUL. Increases the force of the bearer's nail, causing enemies to recoil further when hit. After dealing 750 damage to the Collector and effectively defeating it, it leans over as if staggered and stays there in place slowly chuckling. Opens the way to a birthplace. Sold by Salubra in Forgotten Crossroads for, 3. Strengthens the bearer, increasing the damage they deal to enemies with their nail. Heals the bearer's wounds over time, allowing them to regain health without focusing SOUL. the Collector is still dangerous and deals contact damage while in this state. The Collector is a hidden boss in Hollow Knight. Be wary of its Grab attack because it has a surprisingly long range. The Collector is a Boss in Hollow Knight. Silken charm containing a song of farewell, left by the Weavers who departed Hallownest for their old home. Said to contain the knowledge of past generations of the shaman. The shell is not indestructible and will shatter if it absorbs too much damage. Increases the range of the bearer's nail, allowing them to strike foes from further away. Summons weaverlings to give the lonely bearer some companionship and protection. The hatchlings have no desire to eat or live and will sacrifice themselves to protect their parent. Increases the amount of SOUL gained when striking an enemy with the nail. Scratched and dirty, but still cared for. Strengthens the bearer, increasing the damage they deal to enemies with their nail. Protects its bearer with a hard shell while focusing SOUL. Holy charm symbolising a union between higher beings. Same arena as the base game fight. Allows one to stay steady and keep attacking. Scatters spores when exposed to SOUL. The bearer will focus SOUL at a slower rate, but the healing effect will double. Due to the Collector's movements, it is recommended to stay on the ground at all times. When recovering from damage, the bearer will remain invulnerable for longer. #2. Defensive charm once wielded by a tribe that could shape dreams. Charms in Hollow Knight is covered on this page. Embodies the fury and heroism that comes upon those who are about to die. If the Knight dies to the Collector, their Shade can be found trapped in a glass jar before entering the fight arena. Builds resilience. Greatly increases the amount of SOUL gained when striking an enemy with the nail. Whispers its location to the bearer whenever a map is open, allowing wanderers to pinpoint their current location. The bearer will have a healthier shell and can take more damage, but they will not be able to heal themselves by focusing SOUL. Take your favorite fandoms with you and never miss a beat. Charms in Hollow Knight is covered on this page.
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